// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_tube.cel ( number : 512-1023 )

#define	MapSizeX_tube01_4	9
#define	MapSizeY_tube01_4	8

const u16 tube01_4_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 tube01_4_MapData[ MapSizeX_tube01_4*MapSizeY_tube01_4 ] = {
0x06a7,0x06a0,0x06a1,0x06a2,0x06a3,0x06a4,0x06a5,0x06a6,0x06a7,
0x06af,0x06a8,0x06a9,0x06aa,0x06ab,0x06ac,0x06ad,0x06ae,0x06af,
0x06b7,0x06b0,0x06b1,0x36b2,0x36b3,0x36b4,0x06b5,0x06b6,0x06b7,
0x36bf,0x36b8,0x36db,0x36ba,0x32bb,0x36bc,0x36db,0x36be,0x36bf,
0x32d9,0x32da,0x062c,0x32e3,0x32e4,0x32e5,0x062c,0x32da,0x32da,
0x32c3,0x32c1,0x32da,0x32de,0x32fc,0x32df,0x32da,0x32c1,0x32c1,
0x32c3,0x32c1,0x331b,0x32de,0x32fc,0x32df,0x331b,0x32c1,0x32c1,
0x32c3,0x32c1,0x062d,0x32e6,0x32e8,0x32e7,0x062d,0x32c1,0x32c1,
};

const MapScreenData tube01_4_map_data =
{
	MapSizeX_tube01_4,
	MapSizeY_tube01_4,
	tube01_4_OutRangeCell,
	tube01_4_MapData,
	&room_char_data,
	&b_tube_char_data
};
